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DOTSLands

This is a DOTS Multiplayer RTS study project.

Inside this repo is all my work on DOTS/ECS by Unity, this was a project but it got cancelled do to all the uncertainty around the ECS/DOTS future. Inside you can preview some gameplay systems and network implementation using DOTSNET.

Mechanics including (but not limited to):

  • Dynamic Selection of characters using selection box
  • Not Owned Animation System (my solution for syncing animations p2p based on server state, probably have some better implementations)
  • Pathfinding
  • Multiplayer
  • Claiming terrains (stay on a floating white transparent square long enough so it will be claimed on all clients)

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DOTS Multiplayer RTS study project

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