Unlock read/write magic card fallback #322
Merged
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Current Situation
If a 'Direct Write' card is used with a R/W flag, an error is thrown, and the program halts
Proposed Situation
This seems to be a more logical behavior, allowing a user to place their 'magic' card (of any type) - using the 'R/W' flags, and getting a known result - useful in automated situations.
This code has been tested with both types of magic cards, and works perfectly.
Thank you for your consideration.
Direct Write card, with R flag given (New behavior)
Direct Write card, with r flag given (Standard behavior)
Direct Write card, with W flag given (New behavior)
Direct Write card, with w flag given (Standard behavior)