- Tokyo, Japan
- https://neuecc.medium.com/
- @neuecc
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Highlights
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A .NET GIS solution that is fast and reliable for the .NET platform.
Provides an efficient allocation free async/await integration for Unity.
High performance C# implementation of the Snappy compression algorithm
Fully managed Apache Parquet implementation
A game engine with an emphasis on real-time cutting-edge solutions
Windows/macOS/Linux GUI client for GIT users
High performance, thread-safe in-memory caching primitives for .NET
Open Source Image and Video Restoration Toolbox for Super-resolution, Denoise, Deblurring, etc. Currently, it includes EDSR, RCAN, SRResNet, SRGAN, ESRGAN, EDVR, BasicVSR, SwinIR, ECBSR, etc. Also …
A source generator for generating fast "reflection" methods for enums
An SQLiteRaw WebAssembly provider for SQLitePCLRaw.core
Persistent SQLite in Blazor WebAssembly apps with EF Core 6.0 and your browser's cache.
Zero Dependency, Zero Overhead, Zero Reflection, Zero Allocation, AOT Safe CLI Framework powered by C# Source Generator.
.NET library for rational arithmetic based on a stack machine.
A fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with Second Life and OpenSimulator (such as it is)
This is a github mirror of the opensim git repository (synced every 10 minutes). The cannonical master is on https://opensimulator.org/viewgit
Virtual whiteboard for sketching hand-drawn like diagrams
Public repository of the QuickJS Javascript Engine.
Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
A simple and easy-to-use library to enjoy videogames programming
Whisper.net. Speech to text made simple using Whisper Models
💥 Fast State-of-the-Art Tokenizers optimized for Research and Production
A .NET C# Implementation of QUIC protocol - Google's experimental transport layer.