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Ergonomic and modular web framework built with Tokio, Tower, and Hyper
PolySharp provides generated, source-only polyfills for C# language features, to easily use all runtime-agnostic features downlevel. Add a reference, set your C# version to latest and have fun! 🚀
[work-in-progress] Highly functional and performant UTF-8 string primitive for C#
Structured, contextual, extensible, composable logging for Rust
Toy Gaussian Splatting visualization in Unity
Pure C# 3D real time physics simulation library, now with a higher version number.
Generates reference assemblies where all the internal types & members become public, and applies the IgnoresAccessChecksTo attribute
This rust compiler backend(module) emmits valid CIL (.NET IR), enabling you to use Rust in .NET projects.
GitHub Action for continuous benchmarking to keep performance
Godot Engine – Multi-platform 2D and 3D game engine
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
🐜 Extremely small standalone C# executables using NativeAOT
Build real-time apps (Blazor included) with less than 1% of extra code responsible for real-time updates. Host 10-1000x faster APIs relying on transparent and nearly 100% consistent caching. We cal…
A fast,scalable,distributed game server framework for Node.js.
YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
Embedding the Unity game engine into .NET MAUI.
🧙 High-performance PHP-to-Golang IPC/RPC bridge
.NET tool to analyze size of Native AOT binaries.
Web-Scale Blockchain for fast, secure, scalable, decentralized apps and marketplaces.
Stable Diffusion web UI
Complete installer for Automatic1111's infamous Stable Diffusion WebUI