Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Sokol build vertically flipped under Linux #826

Merged
merged 1 commit into from
Mar 28, 2019

Conversation

ayuusweetfish
Copy link
Contributor

In #821 we have tested the patch on macOS and Windows, but not Linux/OpenGL — unfortunately it goes incorrect, see #825. (Is this Murphy's law?)

Now the outcome is good on macOS (10.13.5) and Ubuntu (16.04), and if it's confirmed on Windows then all backends of Sokol (OpenGL, DirectX, Metal) will be safely covered.

My apologies, for limited ability to work on various platforms (> <)

Copy link
Owner

@nesbox nesbox left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

confirmed, on Windows all is ok
thank you

@nesbox nesbox merged commit e4875a5 into nesbox:master Mar 28, 2019
@nesbox nesbox added the bug label Mar 28, 2019
@nesbox nesbox added this to the 0.80.0 milestone Mar 28, 2019
@nesbox nesbox removed this from the 0.80.0 milestone Jul 15, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
No open projects
Development

Successfully merging this pull request may close these issues.

None yet

2 participants