Writing shaders and creating VFX is probably what I do best.
Check out my YouTube channel, its where I post most of my Game Development progress, cool shaders and VFX, and a whole lot of Breath of the Wild stuff in Godot.
Writing shaders and creating VFX is probably what I do best.
Check out my YouTube channel, its where I post most of my Game Development progress, cool shaders and VFX, and a whole lot of Breath of the Wild stuff in Godot.
A TRUE BoTW style shadeer for Godot. BoTW's warbly shadows, multiple lights. Its the whole package!
Source code for my (terrible) implementation of raytracing using compute shaders
Recreation of the beautiful explosions of BotW in Godot. I plan on making a tutorial for this.
Single Godot script that gives you 3D gun sway with damping
Parallax Ice for plane meshes to give them a depth effect.