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A MUD-like game engine currently in pre-alpha development.

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#NuCTex The Null C Text Engine is an attempt to create a singleplayer game engine in the style of the Multi User Dungeons and text adventure games of the '80s and '90s. The goal is to create a functional game as practice for an implementation of an actual MUD engine in the future.

#Goals The short-term goal is to create a game that is text-based in style and execution but MUD-like in size and story detail.

The long-term goal is to create a fully functional engine from which any user can create a game with locations, monsters, and puzzles to solve.

##Development Status NuCTex went into alpha on January 5, 2016, and is now at version 0.1e

Due to school and work requirements, NuCTex is currently on an indefinite hiatus.

###Update Status Current version: 0.1f

Next planned version: 0.1g

Major changes in update: Undetermined

###Current features

  • Walk around in an exciting 4-tile world!
  • Experience the ability to look at your surroundings (and other monsters!)
  • Fight with the evil monsters that lurk about, and destroy them utterly!
  • Properly quit the program!

###Commands? For a list of commands and their description, look in the commands.md file.

##License? NuCTex is licensed under the MIT license. A copy is provided in the LICENSE file

#Installation To compile NuCTex, you will need gcc. NuCTex uses C99 code, so it should work any recent version of GCC.

##Linux

  1. Download the repo with git clone https://github.com/Nullsrc/nuctex
  2. Move into the repo with cd nuctex
  3. Initialize the CMake project with cmake .
  4. Compile with make
  5. Run ./nuctex

These steps have been tested with a computer running Debian 7 ARM and a computer running 64-bit Arch Linux.

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