#NuCTex The Null C Text Engine is an attempt to create a singleplayer game engine in the style of the Multi User Dungeons and text adventure games of the '80s and '90s. The goal is to create a functional game as practice for an implementation of an actual MUD engine in the future.
#Goals The short-term goal is to create a game that is text-based in style and execution but MUD-like in size and story detail.
The long-term goal is to create a fully functional engine from which any user can create a game with locations, monsters, and puzzles to solve.
##Development Status NuCTex went into alpha on January 5, 2016, and is now at version 0.1e
Due to school and work requirements, NuCTex is currently on an indefinite hiatus.
###Update Status Current version: 0.1f
Next planned version: 0.1g
Major changes in update: Undetermined
###Current features
- Walk around in an exciting 4-tile world!
- Experience the ability to look at your surroundings (and other monsters!)
- Fight with the evil monsters that lurk about, and destroy them utterly!
- Properly quit the program!
###Commands?
For a list of commands and their description, look in the commands.md
file.
##License?
NuCTex is licensed under the MIT license. A copy is provided in the LICENSE
file
#Installation To compile NuCTex, you will need gcc. NuCTex uses C99 code, so it should work any recent version of GCC.
##Linux
- Download the repo with
git clone https://github.com/Nullsrc/nuctex
- Move into the repo with
cd nuctex
- Initialize the CMake project with
cmake .
- Compile with
make
- Run
./nuctex
These steps have been tested with a computer running Debian 7 ARM and a computer running 64-bit Arch Linux.