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  • HANGZHOU DIANZI UNIVERSITY

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[NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"

Python 102 3 Updated Nov 15, 2024

Official code of ECCV 2020 paper "GSNet: Joint Vehicle Pose and Shape Reconstruction with Geometrical and Scene-aware Supervision". GSNet performs joint vehicle pose estimation and vehicle shape re…

Python 153 24 Updated Aug 26, 2021
Python 7 1 Updated Jun 15, 2022

dhtcrawler is a DHT crawler written in erlang. It can join a DHT network and crawl many P2P torrents. The program save all torrent info into database and provide an http interface to search a torre…

Batchfile 1,306 302 Updated Jul 29, 2023

[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes

Python 497 26 Updated Mar 17, 2024

Notes and homework answers for Math, Prob and Stat courses at USTC

51 11 Updated Jun 22, 2020

Official implementation of the paper "HUGS: Holistic Urban 3D Scene Understanding via Gaussian Splatting""

Python 118 5 Updated Jun 13, 2024

Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"

Python 14,652 1,919 Updated Oct 30, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

6,182 363 Updated Nov 16, 2024

[IEEE T-PAMI 2024] All you need for End-to-end Autonomous Driving

2,360 233 Updated Aug 15, 2024

使用 C++23 从零实现的 RISC-V 模拟器

C++ 29 4 Updated Aug 11, 2024

NVIDIA Hair Works Integration for Unity

C# 388 100 Updated May 24, 2016

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 3,836 812 Updated Oct 15, 2024

An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while providing ease-of-use to developers via tagging.

C# 28 1 Updated Jan 26, 2024

JTRP : Unity HDRP ToonShading Render Pipeline (Preview)

C# 1,839 395 Updated May 26, 2023

Demos for custom Unity Scriptable Render Pipeline.

C# 143 33 Updated May 7, 2020

Temporal Reprojection Anti-Aliasing for Unity 5.0+

C# 1 Updated Apr 3, 2021

A SciPy implementation of the void-and-cluster method for generation of blue noise textures with arbitrary dimension.

Python 210 23 Updated Jun 9, 2024

A very simple experiment to create an Omnidirectional light using Shader graph

Mathematica 18 1 Updated Jan 17, 2020

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,450 1,663 Updated Jul 21, 2024

A project used for learning Unity Universal Render Pipeline

C# 338 87 Updated May 1, 2021

C++技术栈学习代码

1 1 Updated Jun 17, 2021

Tiny but powerful single file wavefront obj loader

C++ 3,340 614 Updated Nov 6, 2024

Code repository for Vulkan Cookbook by Packt

C++ 826 109 Updated Jan 18, 2023

配合我的知乎专栏写的项目

C++ 1,748 284 Updated Sep 16, 2023

A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen

C 444 24 Updated Oct 10, 2023
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