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Moonbridge Games
- Ankara, Turkey
- http:https://www.moonbridgegames.com
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The C# math library used in Unity providing vector types and math functions with a shader like syntax
A self driving toy car using end-to-end learning
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Hunt Me If You Can is an UnrealEngine4 Battle Lan Game
Simple C++ FPS Template for Unreal Engine
UE4 plugin for navigation on a grid for turn based games
UnrealCV: Connecting Computer Vision to Unreal Engine
Unreal Engine 4 Action RPG type game starter kit.
Virtual Reality sample converted from Blueprint to C++ project
A voxel terrain generator that allows artists to easily create endless, diverse game worlds.
Open-source simulator for autonomous driving research.
Environment Plugin Project (Ocean Simulation, Sky Simulation, Buoyancy, Time, Fish plugins for Unreal Engine 4)
Unity C# reference source code.
Abandoned hybrid singleplayer/multiplayer shooter project formerly known as DECEIVER
Third-person Survival Game for Unreal Engine (Sample Project)
C++ Coop Horde Third-person Shooter for Unreal Engine 4 (Udemy Project)
AI system to simulate combat behaviors in a FPS game using Behavior Trees (UE4)
Tensorflow example of a conv GAN on MNIST.
Code for the paper "Emergent Complexity via Multi-agent Competition"
Code for the paper "Continuous Adaptation via Meta-Learning in Nonstationary and Competitive Environments"
Practical Game AI Programming, published by Packt
MIT Deep Learning Book in PDF format (complete and parts) by Ian Goodfellow, Yoshua Bengio and Aaron Courville
A collection of DL experiments and notes
Flocking for Road Traffic Efficiency Improvement
A simple traffic simulation using Unity's Nav Mesh Components.