https://mooflu.github.io/shaaft/shaaft.html
q,a,w,s,e,d
to rotate
arrows
to move
space
to drop
p
to pause
mouse
to change pitch & yaw of shaft
cmd/ctrl 0
to reset pitch & yaw
cmd/ctrl f
to toggle fullscreen
backtick
` to quit game
shift-backtick
to reset resolution back to 800x600
F6
in native app to take screenshot
arrows
, enter
and escape
to navigate menus with keyboard
escape
to toggle menu and in-game
(In browser app use backspace
instead of escape
. escape
is used to exit mouse pointer grab)
Shaaft is a three-dimensional block stacking game. The blocks fall into a shaft (also known as the pit). The aim of the game is to complete planes (instead of rows). Incomplete layers cause the blocks to build up and reduce the available space. The game ends when some blocks no longer fit into the shaft.
Points are given when a block is locked. Its visual representation changes from the outline (which you can move and rotate) to the solid elements that accumulate at the bottom of the shaft.
The number of points is dependent on the number of elements in a block, the block's complexity, as well as the current level. Dropping a block earlier (using SPACE) results in more points as well.
When a plane is completed (and disappears) additional points are given out. Completing multiple planes at a time gives more points.
The 20 seconds following a Moo-Hachoo all points scored are doubled.