This example app is 100% written in Kotlin and does not contain any code in Objective-C or Swift. Furthermore, the app binary itself is build by Gradle and does not depend on Xcode to generate the app.
In fact an iOS-App is just a folder with some special files. Namely the binary itself (build by Gradle) and a Info.plist
file, that describes the app and where to find the binary, app icon, supported features, requirements, etc.
To build the one of the apps (direct-uikit) the included Makefile
can be used by executing:
make simulator.app
This will create the app/directory direct-uikit/build/bin/iosSimulatorArm64/simulator.app
This app can then be installed on a simulator. To simplify this, the Makefile
includes other targets, that require a running simulator. It is easiest to start the simulator either from the GUI or using the Makefile
:
make sim
Afterward not further manual action required. Simply execute the following command to run the app:
make run
Alternatively the app can also just be installed using:
make install
This repo contains a few examples of how UI could be build in an app, that's 100% written in Kotlin.
The first and easiest example, is using UIKit directly. It can be build using the following make
command:
make simulator.app PROJ=direct-uikit
This example utilizes the compose-multiplatform implementation by JetBrains to build UI. Additionally it relies on the implementation of UI-components using Skiko, which draws on a canvas. It can be build using the following make
command:
make simulator.app PROJ=compose-jb
This example replaces the implementation of UI-components with a custom implementation that relies on UIKit. Therefore no canvas is needed and all native features would be theoretically usable. The example app can be build using the following make
command:
make simulator.app PROJ=compose-uikit
- Currently signing the app is not included in this example. This means, it can only be installed in simulators for now. Technically it would be possible to support signing though, this is no limitation of the chosen method to create the app.
- Different solutions for building UI could be used that are currently not shown, e.g. CashApp's Reedwood, Swift UI ...