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moved codesymbols from old SVN repo
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bavovna committed May 1, 2011
1 parent 57521bd commit add67fd
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32 changes: 32 additions & 0 deletions codesymbols/ReadMe.txt
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========================================================================
CONSOLE APPLICATION : codesymbols Project Overview
========================================================================

AppWizard has created this codesymbols application for you.
This file contains a summary of what you will find in each of the files that
make up your codesymbols application.


codesymbols.vcproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

codesymbols.cpp
This is the main application source file.

/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named codesymbols.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////
20 changes: 20 additions & 0 deletions codesymbols/codesymbols.cpp
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// codesymbols.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <iostream>

using namespace std;

int _tmain(int argc, _TCHAR* argv[])
{
char s;
cout<<"Symbol:|\t|"<<"Code:\n";
for(int i = 14; i < 128; i++)
{
cout<<(char)i<<"|\t|"<<i<<"\n";
}
cin>>s;
return 0;
}

Binary file added codesymbols/codesymbols.exe
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Binary file added codesymbols/codesymbols.ncb
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21 changes: 21 additions & 0 deletions codesymbols/codesymbols.sln
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Microsoft Visual Studio Solution File, Format Version 8.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "codesymbols", "codesymbols.vcproj", "{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}"
ProjectSection(ProjectDependencies) = postProject
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfiguration) = preSolution
Debug = Debug
Release = Release
EndGlobalSection
GlobalSection(ProjectConfiguration) = postSolution
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Debug.ActiveCfg = Debug|Win32
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Debug.Build.0 = Debug|Win32
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Release.ActiveCfg = Release|Win32
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Release.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
EndGlobalSection
GlobalSection(ExtensibilityAddIns) = postSolution
EndGlobalSection
EndGlobal
Binary file added codesymbols/codesymbols.suo
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153 changes: 153 additions & 0 deletions codesymbols/codesymbols.vcproj
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<?xml version="1.0" encoding="windows-1251"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="codesymbols"
ProjectGUID="{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}"
Keyword="Win32Proj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="5"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/codesymbols.exe"
LinkIncremental="2"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile="$(OutDir)/codesymbols.pdb"
SubSystem="1"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="Release"
IntermediateDirectory="Release"
ConfigurationType="1"
CharacterSet="2">
<Tool
Name="VCCLCompilerTool"
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
RuntimeLibrary="4"
UsePrecompiledHeader="3"
WarningLevel="3"
Detect64BitPortabilityProblems="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)/codesymbols.exe"
LinkIncremental="1"
GenerateDebugInformation="TRUE"
SubSystem="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
<File
RelativePath=".\codesymbols.cpp">
</File>
<File
RelativePath=".\stdafx.cpp">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;inc;xsd"
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
<File
RelativePath=".\stdafx.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx"
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}">
</Filter>
<File
RelativePath=".\ReadMe.txt">
</File>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
8 changes: 8 additions & 0 deletions codesymbols/stdafx.cpp
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// stdafx.cpp : source file that includes just the standard includes
// codesymbols.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information

#include "stdafx.h"

// TODO: reference any additional headers you need in STDAFX.H
// and not in this file
12 changes: 12 additions & 0 deletions codesymbols/stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once


#include <iostream>
#include <tchar.h>

// TODO: reference additional headers your program requires here

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