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======================================================================== | ||
CONSOLE APPLICATION : codesymbols Project Overview | ||
======================================================================== | ||
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AppWizard has created this codesymbols application for you. | ||
This file contains a summary of what you will find in each of the files that | ||
make up your codesymbols application. | ||
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codesymbols.vcproj | ||
This is the main project file for VC++ projects generated using an Application Wizard. | ||
It contains information about the version of Visual C++ that generated the file, and | ||
information about the platforms, configurations, and project features selected with the | ||
Application Wizard. | ||
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codesymbols.cpp | ||
This is the main application source file. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other standard files: | ||
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StdAfx.h, StdAfx.cpp | ||
These files are used to build a precompiled header (PCH) file | ||
named codesymbols.pch and a precompiled types file named StdAfx.obj. | ||
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///////////////////////////////////////////////////////////////////////////// | ||
Other notes: | ||
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AppWizard uses "TODO:" comments to indicate parts of the source code you | ||
should add to or customize. | ||
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///////////////////////////////////////////////////////////////////////////// |
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// codesymbols.cpp : Defines the entry point for the console application. | ||
// | ||
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#include "stdafx.h" | ||
#include <iostream> | ||
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using namespace std; | ||
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int _tmain(int argc, _TCHAR* argv[]) | ||
{ | ||
char s; | ||
cout<<"Symbol:|\t|"<<"Code:\n"; | ||
for(int i = 14; i < 128; i++) | ||
{ | ||
cout<<(char)i<<"|\t|"<<i<<"\n"; | ||
} | ||
cin>>s; | ||
return 0; | ||
} | ||
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Microsoft Visual Studio Solution File, Format Version 8.00 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "codesymbols", "codesymbols.vcproj", "{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}" | ||
ProjectSection(ProjectDependencies) = postProject | ||
EndProjectSection | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfiguration) = preSolution | ||
Debug = Debug | ||
Release = Release | ||
EndGlobalSection | ||
GlobalSection(ProjectConfiguration) = postSolution | ||
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Debug.ActiveCfg = Debug|Win32 | ||
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Debug.Build.0 = Debug|Win32 | ||
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Release.ActiveCfg = Release|Win32 | ||
{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}.Release.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityGlobals) = postSolution | ||
EndGlobalSection | ||
GlobalSection(ExtensibilityAddIns) = postSolution | ||
EndGlobalSection | ||
EndGlobal |
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<?xml version="1.0" encoding="windows-1251"?> | ||
<VisualStudioProject | ||
ProjectType="Visual C++" | ||
Version="7.10" | ||
Name="codesymbols" | ||
ProjectGUID="{DA7990D9-5B08-4426-9D57-C9A5F41D70AB}" | ||
Keyword="Win32Proj"> | ||
<Platforms> | ||
<Platform | ||
Name="Win32"/> | ||
</Platforms> | ||
<Configurations> | ||
<Configuration | ||
Name="Debug|Win32" | ||
OutputDirectory="Debug" | ||
IntermediateDirectory="Debug" | ||
ConfigurationType="1" | ||
CharacterSet="2"> | ||
<Tool | ||
Name="VCCLCompilerTool" | ||
Optimization="0" | ||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" | ||
MinimalRebuild="TRUE" | ||
BasicRuntimeChecks="3" | ||
RuntimeLibrary="5" | ||
UsePrecompiledHeader="3" | ||
WarningLevel="3" | ||
Detect64BitPortabilityProblems="TRUE" | ||
DebugInformationFormat="4"/> | ||
<Tool | ||
Name="VCCustomBuildTool"/> | ||
<Tool | ||
Name="VCLinkerTool" | ||
OutputFile="$(OutDir)/codesymbols.exe" | ||
LinkIncremental="2" | ||
GenerateDebugInformation="TRUE" | ||
ProgramDatabaseFile="$(OutDir)/codesymbols.pdb" | ||
SubSystem="1" | ||
TargetMachine="1"/> | ||
<Tool | ||
Name="VCMIDLTool"/> | ||
<Tool | ||
Name="VCPostBuildEventTool"/> | ||
<Tool | ||
Name="VCPreBuildEventTool"/> | ||
<Tool | ||
Name="VCPreLinkEventTool"/> | ||
<Tool | ||
Name="VCResourceCompilerTool"/> | ||
<Tool | ||
Name="VCWebServiceProxyGeneratorTool"/> | ||
<Tool | ||
Name="VCXMLDataGeneratorTool"/> | ||
<Tool | ||
Name="VCWebDeploymentTool"/> | ||
<Tool | ||
Name="VCManagedWrapperGeneratorTool"/> | ||
<Tool | ||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | ||
</Configuration> | ||
<Configuration | ||
Name="Release|Win32" | ||
OutputDirectory="Release" | ||
IntermediateDirectory="Release" | ||
ConfigurationType="1" | ||
CharacterSet="2"> | ||
<Tool | ||
Name="VCCLCompilerTool" | ||
PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" | ||
RuntimeLibrary="4" | ||
UsePrecompiledHeader="3" | ||
WarningLevel="3" | ||
Detect64BitPortabilityProblems="TRUE" | ||
DebugInformationFormat="3"/> | ||
<Tool | ||
Name="VCCustomBuildTool"/> | ||
<Tool | ||
Name="VCLinkerTool" | ||
OutputFile="$(OutDir)/codesymbols.exe" | ||
LinkIncremental="1" | ||
GenerateDebugInformation="TRUE" | ||
SubSystem="1" | ||
OptimizeReferences="2" | ||
EnableCOMDATFolding="2" | ||
TargetMachine="1"/> | ||
<Tool | ||
Name="VCMIDLTool"/> | ||
<Tool | ||
Name="VCPostBuildEventTool"/> | ||
<Tool | ||
Name="VCPreBuildEventTool"/> | ||
<Tool | ||
Name="VCPreLinkEventTool"/> | ||
<Tool | ||
Name="VCResourceCompilerTool"/> | ||
<Tool | ||
Name="VCWebServiceProxyGeneratorTool"/> | ||
<Tool | ||
Name="VCXMLDataGeneratorTool"/> | ||
<Tool | ||
Name="VCWebDeploymentTool"/> | ||
<Tool | ||
Name="VCManagedWrapperGeneratorTool"/> | ||
<Tool | ||
Name="VCAuxiliaryManagedWrapperGeneratorTool"/> | ||
</Configuration> | ||
</Configurations> | ||
<References> | ||
</References> | ||
<Files> | ||
<Filter | ||
Name="Source Files" | ||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" | ||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> | ||
<File | ||
RelativePath=".\codesymbols.cpp"> | ||
</File> | ||
<File | ||
RelativePath=".\stdafx.cpp"> | ||
<FileConfiguration | ||
Name="Debug|Win32"> | ||
<Tool | ||
Name="VCCLCompilerTool" | ||
UsePrecompiledHeader="1"/> | ||
</FileConfiguration> | ||
<FileConfiguration | ||
Name="Release|Win32"> | ||
<Tool | ||
Name="VCCLCompilerTool" | ||
UsePrecompiledHeader="1"/> | ||
</FileConfiguration> | ||
</File> | ||
</Filter> | ||
<Filter | ||
Name="Header Files" | ||
Filter="h;hpp;hxx;hm;inl;inc;xsd" | ||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"> | ||
<File | ||
RelativePath=".\stdafx.h"> | ||
</File> | ||
</Filter> | ||
<Filter | ||
Name="Resource Files" | ||
Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx" | ||
UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"> | ||
</Filter> | ||
<File | ||
RelativePath=".\ReadMe.txt"> | ||
</File> | ||
</Files> | ||
<Globals> | ||
</Globals> | ||
</VisualStudioProject> |
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// stdafx.cpp : source file that includes just the standard includes | ||
// codesymbols.pch will be the pre-compiled header | ||
// stdafx.obj will contain the pre-compiled type information | ||
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#include "stdafx.h" | ||
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// TODO: reference any additional headers you need in STDAFX.H | ||
// and not in this file |
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// stdafx.h : include file for standard system include files, | ||
// or project specific include files that are used frequently, but | ||
// are changed infrequently | ||
// | ||
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#pragma once | ||
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#include <iostream> | ||
#include <tchar.h> | ||
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// TODO: reference additional headers your program requires here |