- France
-
22:17
(UTC +02:00) - mathis.website
Highlights
- Pro
Block or Report
Block or report mielsense
Contact GitHub support about this userโs behavior. Learn more about reporting abuse.
Report abuseStars
Language
Sort by: Recently starred
A very shy little theme that hides the entire browser interface in the window border
Clean and functional startpage for firefox and chrome with material gruvbox style
GruvFox is a remix of dpcdpc11's theme, featuring the gruvbox color palette.
The Graphical Interface that i Like to interact with. [Hyprland+Waybar+Much tools].
A huge collection of Rofi based custom Applets, Launchers & Powermenus.
A basic project template to get started with Raylib-cpp and EnTT. Works great for starting a new project in CLion.
A fast entity component system (ECS) for C & C++
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A comprehensive guide to 50 years of evolution of strict C programming, a tribute to Dennis Ritchie's language
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
A made-with-raylib 2D grid-based city building game
A dynamic array implementation in C similar to the one found in standard C++
Load Tiled .tmx files for tile maps in raylib, using the TMX C Loader.
GUI BSP Dungeon Generator, made in C++/Raylib
Load Aseprite files for animated sprites in raylib.
A basic game made in Raylib and Flecs. Written to (re)learn modern C++.
๐ฅ Native-looking window controls for Tauri 2. React, Solid, Vue, Svelte+Tailwind.
File browser implementation for dear-imgui. C++17 is required.
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
๐ฎ Dive into RType Engine, a simple C++ game engine. Featuring a scene editor, console logging, and asset importing. Also contains a game client and server. ๐ ๏ธ๐
A network video game implementend in C++ and C with the Raylib Library.
This is a "Hello World" project for an ImGui application that uses raylib for the backend, CMake for the build and Google Angle on macOS (to use the Metal API instead of the deprecated OpenGL API)
A minimal project template for raylib using CMake that works well in CLion & Visual Studio.
My personal, minimal game template for creating simple raylib games using C++ on linux using CMake.