This repository has been archived by the owner on Mar 13, 2024. It is now read-only.
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Summary
Clicking on an unread thread sometimes made the thread disappear.
This happened because the
getThread
selector was looking in both allthreads and in unread threads to verify the thread exists in this team,
but if you landed at unread threads tab after a refresh you don't have
more than 5 threads in all threads reducer, and if you click a thread it
was getting removed from the unread reducer.
This commit fixes that by refactoring the
getThread
selector to usegetMyChannels
selector to check if threads belong in a currentteam's channel.
PS1: The number 5 is not random, we fetch 5 threads (no unread filter) at mount
so we get the counts.
PS2: There is still a way to have that buggy behavior even after this fix.
The scenario is if you have left a channel you don't get the threads
removed as of yet, so you could replicate the above buggy behavior in
that case.
Since we are going to fix this in a later task (threads will be removed
from "left" channels) I didn't bother to fix it as well.
Ticket Link
https://mattermost.atlassian.net/browse/MM-39073
Release Note