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ETH Zurich
- Zurich
- https://markomih.github.io/
- @marko_mih
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A tiling window manager for macOS based on binary space partitioning
Simple tool for converting Agisoft XML files to NERF JSON files for https://github.com/NVlabs/instant-ngp
[SIGGRAPH Asia 2023] Rerender A Video: Zero-Shot Text-Guided Video-to-Video Translation
[CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
Gaussian Opacity Fields: Efficient and Compact Surface Reconstruction in Unbounded Scenes
official implementation of [Degrees of Freedom Matter: Inferring Dynamics from Point Trajectories, CVPR'24]
[CVPR'24] MuRF: Multi-Baseline Radiance Fields
[CVPR'24] MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
[CVPR 2024] Official implementation of Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
[CVPR 2024] Official code for EgoGen: An Egocentric Synthetic Data Generator
[ICLR 2024] AGILE3D: Attention Guided Interactive Multi-object 3D Segmentation
A curated list of foundation models for vision and language tasks
The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.
[CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
DynMF: Neural Motion Factorization for Real-time Dynamic View Synthesis with 3D Gaussian Splatting
[ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang
[ICCV 2023] This is the official implementation of our paper "MonoNeRF: Learning a Generalizable Dynamic Radiance Field from Monocular Videos".
[CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"
Source code of "A structured dictionary perspective on implicit neural representations"
[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting
Optical illusions using stable diffusion
An attempt on implementing 3D gaussian splatting
Single Image to 3D using Cross-Domain Diffusion for 3D Generation
Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)
PyTorch code for EgoHMR (ICCV 2023): Probabilistic Human Mesh Recovery in 3D Scenes from Egocentric Views