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Odd behavior playing Stellar 7 #17

Answered by markadev
dhgoss asked this question in Q&A
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OK, this should be fixed now in the latest firmware. Try it out and let me know if it works for you too!

I'm not 100% sure why it was being triggered by Stellar 7 here but there was a regression in the way the firmware detected CPU resets, so it thought the CPU had reset and then reset all its internal soft-switches (back to text mode). I did see that Stellar 7's code was using bits of ROM data for "randomness" in the sound effects, so my best guess is that the warp sound was causing the ROM data at the reset vector to be read, which would have triggered the bug.

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