shift horizon towards center to reduce the number of tiles loaded #10304
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This shifts the horizon down a bit to reduce the number of tiles in highly pitched views. Everything beyond the new horizon is clipped. The skybox is shifted down to meet the horizon.
The horizon is currently shifted 10% of the distance from the true horizon to the center. Specifying the shift as a fraction keeps the horizon at the same real-world locations as pitch changes. The value is not user-configurable right now but we may want to expose it once fog lands. Fog might also make it possible to shift the horizon even further. By blending the map with the sky the sharp edge might be less jarring.
The number of tiles dropped depends on the view. This view loads 20% less tiles:
The perspective of the map is not affected.
Launch Checklist
mapbox-gl-js
changelog:<changelog>Shift horizon down slightly to reduce the number of tiles loaded for highly-pitched maps.</changelog>