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Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to SPIR-V.

C# 25 Updated Jun 21, 2024

The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.

C# 293 16 Updated Jul 10, 2024

Zero encoding extreme performance binary serializer for C# and Unity.

C# 2,991 182 Updated Jun 18, 2024

C++ library for ODE integration via Taylor's method and LLVM

C++ 194 12 Updated Jul 9, 2024

3D game engine written in C++. Includes features like PBR, realtime global illumination, and more

C++ 435 21 Updated Jul 10, 2024

vierkant is a Vulkan based rendering library written in C++20

C++ 15 Updated Jun 5, 2024

A Physically Based Vulkan Renderer.

C++ 24 3 Updated Jul 5, 2024

3D render engine written in C with Vulkan

C 13 Updated Feb 18, 2024

Different mesh shading techniques using the NVIDIA RTX (Turing) technology.

C++ 96 9 Updated Nov 17, 2020

Custom renderer and physics engine written from scratch in C++/Direct3D 12.

C++ 208 21 Updated Apr 18, 2023

WebGL terrain with seamlessly changing level of detail

JavaScript 448 87 Updated Jun 14, 2018

An OpenGL 4 and C++ program which renders a procedural scene.

C++ 612 83 Updated Apr 29, 2022

A large-scale lunar terrain renderer with DirectX 12 using terrain information from NASA's Scientific Visualization Studio.

C++ 3 Updated Jan 1, 2024

SharpDX earth-size planetary terrain achieved through 3d noise, cubicle quadtrees, and double-precision simulation space

C# 10 6 Updated Nov 29, 2016
C++ 181 31 Updated Mar 11, 2018

Realistic Rendering, Terrain Generation, and Physics Simulation Engine

C++ 12 4 Updated Dec 17, 2015

Playground for doing procedurally infinite terrain rendering experiments with Vulkan

C++ 70 6 Updated Sep 9, 2022

A large scale terrain rendering library written in Rust

Rust 484 14 Updated Apr 24, 2023

GPU Reshape (GRS) is an API agnostic instrumentation framework, with instruction level validation.

C++ 360 10 Updated Jul 10, 2024

A simple and modern C++ quadtree implementation

C++ 198 31 Updated Mar 4, 2024

Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.

C++ 787 49 Updated Jul 10, 2024

A Vulkan Render Engine

C++ 55 7 Updated Jun 24, 2024

Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

C++ 691 75 Updated Jul 5, 2024

Render graph-based Vulkan API abstraction library

C++ 122 5 Updated May 5, 2024

some interactive content for a blog post

JavaScript 410 40 Updated Sep 28, 2020

A fast and flexible C++ simulation engine and differential equation solver.

C++ 122 15 Updated Feb 3, 2023

The new future of dotnet/reactive and UniRx.

C# 1,726 71 Updated Jun 25, 2024

An experimental game engine.

C++ 128 5 Updated Jun 18, 2024

3D Renderer Engine builds with Vulkan and C++ 20

C++ 170 17 Updated Jul 8, 2024
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