A top-down shooter where your only weapon is light. Colored enemies can only be defeated with matching light.
- Move with WASD, use the mouse to aim and shoot. Hold space, move and release space to place a wall.
- Press ESC to pause and buy upgrades.
- Press R to Reload a level.
- Install
libsfml-dev
andlibtgui-dev
(Ubuntu: TGUI is in a PPA).
- Build SFML and TGUI and change the paths in CMakeLists.txt accordingly.
mkdir build
cd build
cmake .
make
cd ..
build/Rayzor
- Start the game with
-16
to enable 16xAA. Does not seem to work on AMD GPUs.
- The level files were made with https://github.com/bjorn/tiled, the files are in res/levels
- The parsing of the level-files inside of Rayzor is dirty and propably not safe.
-
Inspired by https://github.com/usercynical/2D-RayCasting
-
Contains textures from Kenney.nl:
Topdown (Shooter) Pack
by Kenney Vleugels (Kenney.nl)
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License (Creative Commons Zero, CC0)
http:https://creativecommons.org/publicdomain/zero/1.0/
You may use these assets in personal and commercial projects.
Credit (Kenney or www.kenney.nl) would be nice but is not mandatory.
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Request: http:https://request.kenney.nl
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