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🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现

C# 1 Updated Feb 6, 2020

The IoC/Binding Framework for Unity3D and C#

HTML 2 Updated Apr 24, 2020

Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.

C# 1 Updated Jun 9, 2020

A practice to make a C Compiler that allows us to test a code compatibility for C programming language. (Yacc, Lex, C)

Yacc 2 Updated Jun 12, 2020

This is a chat application that's built with Java Socket Programming based on TCP. Supports sending private, group and broadcast messages.

Java 6 1 Updated Jun 12, 2020

Finished and updated code for the Countdown Timer with React Hooks tutorial.

JavaScript 2 Updated Jul 14, 2020

A Youtube clone project which I developed with React. I deployed the project on Netlify.

JavaScript 2 1 Updated Jul 30, 2020

A Covid19 tracking web application powered with React. I deployed the project on Netlify.

JavaScript 3 1 Updated Aug 6, 2020

A React project which I have created for learning front-end development and css library integrations.

JavaScript 2 Updated Aug 10, 2020

CSS cheatsheet for learning advance front-end development concepts.

CSS 2 Updated Aug 17, 2020

This program is C ++ console application and will read the file named Numbers.txt when run. This file will 'contain positive numbers between 0-255 on the line and separate the numbers with a space.…

C++ 2 Updated Aug 18, 2020

A React project which i have created for learning redux concept in web applications.

JavaScript 2 Updated Aug 22, 2020

Using the Binary Search Tree and Stack structures, extract user information from the given file. Parsing by # character and defining the parsed information as a User object, then the program that …

C++ 3 Updated Sep 9, 2020

Sample project for Game Architecture with Scriptable Objects from Unite Austin 2017

C# 2 Updated Sep 21, 2020

The high level goal of this project is to write a program called "wordfreak" that takes "some files" as input, counts how many times each word occurs across them all (considering all letters to be …

C 2 Updated Oct 19, 2020

A Covid19 tracking web application powered with React. I deployed the project on Netlify.

JavaScript 3 Updated Apr 21, 2023

A Full stack Netflix-clone web application powered with MERN stack. I deployed the application via Heroko. Check the site : https://netflixclone-57ce1.web.app/

JavaScript 3 1 Updated Jan 6, 2021

The goal of this project is to implement the game Santorini using the C programming language. The game will be interactive and played between a human user and an AI (artificial intelligence).

C 3 1 Updated Jan 31, 2021

Templates for naming convention - TSQL, JavaScript, C#, R, Python, Powershell

3 Updated Mar 19, 2021

Complete Unity C# Survival Guide - Delegates and Events course for fully learning to Delegates, Events, Actions and Func.

ShaderLab 3 Updated Mar 24, 2021

This is a Unity project that based on Scriptable Objects. In this project, i have practiced with SO and events that created with SO. Also i had improve my knowlegde on Game Architectures with SO.

ShaderLab 9 Updated Mar 31, 2021

The 3rd Party Library for Unity is an cross platform project that allows game developers to integrate Services like Authentication, Leaderboard, Achievement, Cloud Saving, Game Invitation, Dynamic …

C# 8 Updated Apr 1, 2021

📚 Library of all kind of scripts, snippets & shaders for Unity

C# 4 2 Updated Jan 30, 2022

A Full stack fitness exercise tracking web application powered with MERN stack. This project was bootstrapped with Create React App.

JavaScript 5 Updated Dec 13, 2022

SOLID Factory is a Unity2D Project which has been developed to test high-level programming concepts such as SOLID, DRY, Separation of Concern, Composition over Inheritance, Maximize Cohesion, Minim…

C# 63 3 Updated Jul 7, 2022

PUN Shooter is a Unity3D Project which has been developed to make a multiplayer TPS Shooter game with Photon Networking. The project refers to Pummel Party: Barn Brawl mini-game.

C# 5 1 Updated Jul 16, 2022

Unity Multiplayer: Mirror Networking is a Mirror Networking learning project in Unity3D. I cover the client-server model, LAN, using Steam API, and more. I have been studying Unity Multiplayer: Int…

C# 4 Updated Jul 17, 2022
2 Updated Apr 4, 2024

Unity C# reference source code.

C# 2 Updated Sep 21, 2022
C# 2 Updated Oct 3, 2022
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