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madc committed Mar 13, 2013
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12 changes: 12 additions & 0 deletions .gitignore
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*.depend
*.layout
*.mode*v3
*.pbxuser
*.app*
*.DS_*

.svn/
obj/
bin/
build/
!data/
9 changes: 9 additions & 0 deletions example-basic/Project.xcconfig
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//THE PATH TO THE ROOT OF OUR OF PATH RELATIVE TO THIS PROJECT.
//THIS NEEDS TO BE DEFINED BEFORE CoreOF.xcconfig IS INCLUDED
OF_PATH = ../../..

//THIS HAS ALL THE HEADER AND LIBS FOR OF CORE
#include "../../../libs/openFrameworksCompiled/project/osx/CoreOF.xcconfig"

OTHER_LDFLAGS = $(OF_CORE_LIBS)
HEADER_SEARCH_PATHS = $(OF_CORE_HEADERS)
1 change: 1 addition & 0 deletions example-basic/addons.make
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ofxMorse
593 changes: 593 additions & 0 deletions example-basic/ofxMorseExample.xcodeproj/project.pbxproj

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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E4B69B5A0A3A1756003C02F2"
BuildableName = "ofxMorseExample.app"
BlueprintName = "ofxMorseExample"
ReferencedContainer = "container:ofxMorseExample.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
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<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
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BuildableIdentifier = "primary"
BlueprintIdentifier = "E4B69B5A0A3A1756003C02F2"
BuildableName = "ofxMorseExample.app"
BlueprintName = "ofxMorseExample"
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<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E4B69B5A0A3A1756003C02F2"
BuildableName = "ofxMorseExample.app"
BlueprintName = "ofxMorseExample"
ReferencedContainer = "container:ofxMorseExample.xcodeproj">
</BuildableReference>
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<AdditionalOptions>
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</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E4B69B5A0A3A1756003C02F2"
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BlueprintName = "ofxMorseExample"
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<AnalyzeAction
buildConfiguration = "Debug">
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<ArchiveAction
buildConfiguration = "Debug"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "E4B69B5A0A3A1756003C02F2"
BuildableName = "ofxMorseExample.app"
BlueprintName = "ofxMorseExample"
ReferencedContainer = "container:ofxMorseExample.xcodeproj">
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Release">
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<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
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<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.GDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.GDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
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BlueprintName = "ofxMorseExample"
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<ProfileAction
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<?xml version="1.0" encoding="UTF-8"?>
<Bucket
type = "1"
version = "1.0">
</Bucket>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http:https://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SuppressBuildableAutocreation</key>
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<key>primary</key>
<true/>
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20 changes: 20 additions & 0 deletions example-basic/openFrameworks-Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http:https://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>com.yourcompany.openFrameworks</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
</dict>
</plist>
16 changes: 16 additions & 0 deletions example-basic/src/main.cpp
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#include "ofMain.h"
#include "testApp.h"
#include "ofAppGlutWindow.h"

//========================================================================
int main( ){

ofAppGlutWindow window;
ofSetupOpenGL(&window, 1024,768, OF_WINDOW); // <-------- setup the GL context

// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp( new testApp());

}
70 changes: 70 additions & 0 deletions example-basic/src/testApp.cpp
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#include "testApp.h"

//--------------------------------------------------------------
void testApp::setup(){

ofxMorse Morse;
string myWord = "I have two guns, one for each of ya.";

string encodedString = Morse.encode( myWord );
string decodedString = Morse.decode( encodedString );

cout << "Encoding '" << myWord << "': " << endl << encodedString << endl << endl;
cout << "Decoding '" << encodedString << "': " << endl << decodedString << endl;

}

//--------------------------------------------------------------
void testApp::update(){

}

//--------------------------------------------------------------
void testApp::draw(){

}

//--------------------------------------------------------------
void testApp::keyPressed(int key){

}

//--------------------------------------------------------------
void testApp::keyReleased(int key){

}

//--------------------------------------------------------------
void testApp::mouseMoved(int x, int y ){

}

//--------------------------------------------------------------
void testApp::mouseDragged(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mousePressed(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::mouseReleased(int x, int y, int button){

}

//--------------------------------------------------------------
void testApp::windowResized(int w, int h){

}

//--------------------------------------------------------------
void testApp::gotMessage(ofMessage msg){

}

//--------------------------------------------------------------
void testApp::dragEvent(ofDragInfo dragInfo){

}
25 changes: 25 additions & 0 deletions example-basic/src/testApp.h
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#pragma once

#include "ofMain.h"
#include "ofxMorse.h"

class testApp : public ofBaseApp{

public:
void setup();
void update();
void draw();

ofxMorse Morse;

void keyPressed (int key);
void keyReleased(int key);
void mouseMoved(int x, int y );
void mouseDragged(int x, int y, int button);
void mousePressed(int x, int y, int button);
void mouseReleased(int x, int y, int button);
void windowResized(int w, int h);
void dragEvent(ofDragInfo dragInfo);
void gotMessage(ofMessage msg);

};
19 changes: 19 additions & 0 deletions readme.md
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#ofxMorse
ofxMorse is an addon for openFrameworks by Matthias Esterl. The original software, written in C for Arduino, can be found in this [GIST](https://gist.github.com/4474559). Both are fully compatible.
To meet the official standards for morse code, ofxMorse has been build after the specs, that can be found on the [Wikipedia page on Morse code](http:https://en.wikipedia.org/wiki/Morse_code). It includes sveral non-standard special characters. All possible characters are defined in *ofxMorse.cpp*.

## Useage

~~~~
ofxMorse Morse;
string myWord = "I have two guns, one for each of ya.";
string encodedString = Morse.encode( myWord );
string decodedString = Morse.decode( encodedString );
~~~~

See *example-basic/* for further infos.

## License
ofxMorse is available under the MIT License.
https://en.wikipedia.org/wiki/Mit_license
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