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Showing results

A simple JSON parser in C#

C# 730 294 Updated Dec 13, 2023

Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity

C# 310 36 Updated Mar 1, 2024

Automatically set controller prompts in text and icons in your Unity game UI.

C# 69 10 Updated Jul 17, 2024

Elden Ring speedrunning practice tool

Rust 208 10 Updated Aug 2, 2024

Luban Unity GUI 工具

C# 206 29 Updated Feb 19, 2024

A vector and matrix library written in C# using hardware intrinsics

C# 695 51 Updated Oct 4, 2022

procedural shapes for Unity UI

C# 351 44 Updated Apr 7, 2020

Bezier Curve Game Object for Unity

C# 289 31 Updated Jan 9, 2020

InjectFix is a hot-fix solution library for Unity

C# 1,956 419 Updated Aug 1, 2024

Unity PixelPlanet Generator

C# 129 23 Updated May 14, 2024

现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x

C++ 1,472 354 Updated Jul 20, 2024

unity3d resources management system

C# 2,282 455 Updated Aug 3, 2024

Expanded Math Functionality for Unity

C# 2,407 173 Updated May 1, 2024

Unity DOTS/ECS example

C# 1,826 203 Updated Jun 17, 2023

基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!

C# 448 112 Updated Oct 18, 2023

Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional atte…

C# 72 11 Updated Jul 25, 2021

MVVM-style data-binding system for Unity.

C# 489 79 Updated Jun 23, 2022

A set of helper scripts to procedurally generate 3D meshes.

C# 52 11 Updated May 11, 2015

Procedural mesh generation tutorial with cubic Bezier curves.

C# 62 12 Updated May 18, 2018

Shader-based solution to blend arbitrary meshes with Unity terrain

ShaderLab 29 7 Updated Dec 23, 2019

Speeding up your Inspector workflow in Unity 3D

C# 228 13 Updated Nov 25, 2023

GameFramework-Next

C# 368 72 Updated Jun 27, 2024

The home for PlayFab's Unity Editor plugin. This plugin houses a custom inspector for viewing and configuring the PlayFab SDK.

C# 22 6 Updated Jun 8, 2020

Unity Procedural Planets GPU-mostly generator

C# 132 21 Updated Jul 6, 2021

GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.

C# 255 38 Updated Aug 20, 2022

An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.

C# 2,241 339 Updated Mar 13, 2023

Unity custom handles examples

C# 105 11 Updated Jan 20, 2021

A Unity Editor extension for customizing inspector layout with attributes.

C# 286 11 Updated Jul 8, 2022

Powerful Editor Extensions for Unity

C# 127 12 Updated Dec 2, 2023
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