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Converters of common Unity types for Newtonsoft.Json. Goes hand in hand with jilleJr/Newtonsoft.Json-for-Unity
Automatically set controller prompts in text and icons in your Unity game UI.
Elden Ring speedrunning practice tool
A vector and matrix library written in C# using hardware intrinsics
InjectFix is a hot-fix solution library for Unity
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
基于GameFramework框架衍生的一个Wolong (huatuo)热更框架,接入luban配表工具,项目里包含例子工程,可直接写项目!
Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders with custom tesselation steps. There's also an additional atte…
MVVM-style data-binding system for Unity.
A set of helper scripts to procedurally generate 3D meshes.
Procedural mesh generation tutorial with cubic Bezier curves.
Shader-based solution to blend arbitrary meshes with Unity terrain
Speeding up your Inspector workflow in Unity 3D
The home for PlayFab's Unity Editor plugin. This plugin houses a custom inspector for viewing and configuring the PlayFab SDK.
Unity Procedural Planets GPU-mostly generator
GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
A Unity Editor extension for customizing inspector layout with attributes.