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PositionBasedDynamics
PositionBasedDynamics PublicForked from InteractiveComputerGraphics/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
C++
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vcpkg
vcpkg PublicForked from microsoft/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
CMake
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pbrt-v3
pbrt-v3 PublicForked from mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
C++
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libccd
libccd PublicForked from danfis/libccd
Library for collision detection between two convex shapes
C
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