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An old, simple and unoptimized raycaster for PSP. Which I uploaded here for not losing it.

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Raycaster on PSP

Introduction

Raycaster example made based on Lode Vandevenne examples. This is a Visual Studio Code project using MINPSP Windows SDK. It uses the gLib2D by Geecko modified by me for CPP and changed some other things.

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Project structure

.src/ # your main project source
.res/ # any asset, such as PSP icon, background etc
.lib/ # any 3rd party lib
Makefile # the makefile required to build your program

Requirements

How to start

  • Install MINPSP, VSCode and C/C++ extension from the Requirements section.
  • Clone or download this repository.
  • Set *.PBP in Windows to automatically open with PPSSPP
  • Inside root project folder, execute run.bat to generate the EBOOT.PBP and test the game in the emulator.
  • If you want to clean the generated binaries, use make clean.

TODO

  • Performance

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An old, simple and unoptimized raycaster for PSP. Which I uploaded here for not losing it.

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