The WebGL Globe is an open platform for geographic data visualization created by the Google Data Arts Team. We encourage you to copy the code, add your own data, and create your own globes.
Check out the examples at https://www.chromeexperiments.com/globe, and if you create a globe, please share it with us. We post our favorite globes publicly.
The WebGL Globe supports data in JSON
format, a sample of which you can find here. webgl-globe
makes heavy use of the Three.js library.
The following illustrates the JSON
data format that the globe expects:
var data = [
[
'seriesA', [ latitude, longitude, magnitude, latitude, longitude, magnitude, ... ]
],
[
'seriesB', [ latitude, longitude, magnitude, latitude, longitude, magnitude, ... ]
]
];
The following code polls a JSON
file (formatted like the one above) for geo-data and adds it to an animated, interactive WebGL globe.
// Where to put the globe?
var container = document.getElementById( 'container' );
// Make the globe
var globe = new DAT.Globe( container );
// We're going to ask a file for the JSON data.
var xhr = new XMLHttpRequest();
// Where do we get the data?
xhr.open( 'GET', 'myjson.json', true );
// What do we do when we have it?
xhr.onreadystatechange = function() {
// If we've received the data
if ( xhr.readyState === 4 && xhr.status === 200 ) {
// Parse the JSON
var data = JSON.parse( xhr.responseText );
// Tell the globe about your JSON data
for ( var i = 0; i < data.length; i ++ ) {
globe.addData( data[i][1], 'magnitude', data[i][0] );
}
// Create the geometry
globe.createPoints();
// Begin animation
globe.animate();
}
};
// Begin request
xhr.send( null );