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Add From Numerical Cosmology to Efficient Bit Abstractions for the St…
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…andard Library by Vincent Reverdy.
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kernhanda committed Oct 2, 2016
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Expand Up @@ -32,6 +32,7 @@ and code from [CppCon 2016](https://cppcon.org).
- [Developing Correct C++ at Facebook Scale](Presentations/Developing Correct C++ at Facebook Scale/Developing Correct C++ at Facebook Scale - Mark Isaacson - CppCon 2016.pdf) by Mark Isaacson
- [Elegant Asynchronous Code](Presentations/Elegant Asynchronous Code/Elegant Asynchronous Code - Nat Goodspeed - CppCon 2016.pdf) by Nat Goodspeed
- [Embracing Standard C++ for the Windows Runtime](Presentations/Embracing Standard C++ for the Windows Runtime/Embracing Standard C++ for the Windows Runtime - Kenny Kerr and James McNellis - CppCon 2016.pdf) by Kenny Kerr and James McNellis
- [From Numerical Cosmology to Efficient Bit Abstractions for the Standard Library](Presentations/From Numerical Cosmology to Efficient Bit Abstractions for the Standard Library/From Numerical Cosmology to Efficient Bit Abstractions for the Standard Library - Vincent Reverdy - CppCon 2016.pdf) by Vincent Reverdy
- [From Zero To Iterators](Presentations/From Zero To Iterators/From Zero To Iterators - Patrick Niedzielski - CppCon 2016.pdf) by Patrick Niedzielski
- [Game Engine Using C++11](Presentations/Game Engine Using C++11/Game Engine Using C++11 - Jason Jurecka - CppCon 2016.pdf) by Jason Jurecka
- [High Performance C++ Concurrent Transactional Data Structures](Presentations/High Performance C++ Concurrent Transactional Data Structures/High Performance C++ Concurrent Transactional Data Structures - Deli Zhang - CppCon 2016.pdf) by Deli Zhang \[[README](Presentations/High Performance C++ Concurrent Transactional Data Structures/README.md)\]
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