This is a WIP rom hack of Pokémon Crystal.
While this is still very much a work in progress, I have several ideas for this hack that I want to implement:
- Set in the Orange Archipelago.
- Must be able to run on real hardware with good (30 fps minimum) performance.
- A large, fully open world. Not just a bunch of different maps connected together, but a single cohesive world.
- No loading zones or multiple maps or other hackery. The world should load dynamically around the player for a truly seamless experience.
- Everything should feel realistically scaled. No "towns" that consist of two houses and a Pokémon lab, no buildings that are bigger on the inside.
- Pokémon levels for gyms and most overworld areas should scale with progress while leaving the same relative challenge difference between areas.
- Lots of quality of life changes, especially when it comes to movement and battling.
- It should still feel like Crystal, just with a large open world and some modern conveniences.
If you wish to buld this hack for yourself, clone this repository and follow the documentation for the pokecrystal project that this hack is based on.