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infinite loop in KOHLS #73
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taltamir
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Nov 11, 2020
* kolhs initial support * special diet support ** try to rush to level 9 early via free combats for the better combat drink drops * handling for choice adv 700 [Delirium in the Cafeterium]. KOLHS 22nd adventure every day * basic adventuring in school * yearbook camera sidequest * boolean kolhs_mandatorySchool() created and used ** fixed trying to get logging hatchet on turn 1 of the run and getting stuck in infinite loop * hats are forbidden in high school * fix canDrink not identifying stepmom's booze and fountain 'soda' * changes to generic_t zone_delay(location loc) for the purpose of recognizing the kolhs zones as delay zones * fix steel margarita drinking for kolhs * do not abort for too many adventures spent in school * small cleanup of convoluted code for adventureFailureHandler(). also comments * only steam powered cheerleader is valid for 100% fam run in kolhs * kolhs can not take familiar >10 lbs base weight into school Fixes #72 Fixes #73
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Issue by taltamir
Wednesday Sep 04, 2019 at 04:42 GMT
Originally opened as soolar/sl_ascend#341
in KOHLS you are must spend 40 turns in high school before anything else is allowed to be done that day. Free fights are an exception. As a result if you try to run this sl_ascend in KOHLS without manually doing those 40 turns in school it will result in an infinite loop. for example for me it managed to do some free fights and then got into an infinite loop of trying to go to bandit crossroads
The above repeats infinitely. The "nothing more to do here." is actually
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