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Four-dimensional Moebius geometry visualization
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lmj/esve
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Welcome ------- esve is a platform-independent C++ library for building 3D and 4D visualization applications with a cross-platform front end. There are several applications here which demonstrate its use. Requirements ------------ The GUI library 'fltk' is required (https://www.fltk.org/software.php); esve has been tested with fltk-1.3.3. Compiling esve -------------- For UNIX-style machines, run "autoconf && ./configure && make". For Windows/mingw, first copy Makefile.defs.mingw to Makefile.defs then edit Makefile.defs, giving the compiler and fltk paths. I recommend the Cygwin environment together with the latest mingw compiler from mingw.org. Where to Start -------------- Documentation begins at documentation/index.html. The bundled applications are in the apps/ directory; executables are created inside their respective directories. If you are new to esve, I recommend running hopfviewer first. It has in-application help and demonstrates some essentials of four-dimensional geometry. Author ------ James M. Lawrence <[email protected]> See LICENSE.
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