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Adding missing public headers to the tvOS target
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gabors committed Sep 30, 2018
1 parent 21122a7 commit 5fd9539
Showing 1 changed file with 8 additions and 0 deletions.
8 changes: 8 additions & 0 deletions Lottie.xcodeproj/project.pbxproj
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objects = {

/* Begin PBXBuildFile section */
1401C9DE21613A6C00D8B5FE /* LOTValueDelegate.h in Headers */ = {isa = PBXBuildFile; fileRef = 62E4703A20000C9A000C97B5 /* LOTValueDelegate.h */; };
1401C9DF21613A7200D8B5FE /* LOTBlockCallback.h in Headers */ = {isa = PBXBuildFile; fileRef = 62ACB6BC20003027006EDE2D /* LOTBlockCallback.h */; };
1401C9E021613A9700D8B5FE /* LOTInterpolatorCallback.h in Headers */ = {isa = PBXBuildFile; fileRef = 62ACB6C3200030BB006EDE2D /* LOTInterpolatorCallback.h */; };
1401C9E121613A9C00D8B5FE /* LOTValueCallback.h in Headers */ = {isa = PBXBuildFile; fileRef = 62A62B481FE48220001A2C2F /* LOTValueCallback.h */; };
2DBA19324CDD83B5F0F115B8 /* LOTAnimationView_Compat.h in Headers */ = {isa = PBXBuildFile; fileRef = 2DBA16351B4FA408937A16CE /* LOTAnimationView_Compat.h */; settings = {ATTRIBUTES = (Public, ); }; };
48183C9C1E54E20B0039F121 /* CGGeometry+LOTAdditions.h in Headers */ = {isa = PBXBuildFile; fileRef = 48183C9A1E54E20B0039F121 /* CGGeometry+LOTAdditions.h */; };
48183C9D1E54E20B0039F121 /* CGGeometry+LOTAdditions.h in Headers */ = {isa = PBXBuildFile; fileRef = 48183C9A1E54E20B0039F121 /* CGGeometry+LOTAdditions.h */; };
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8C53793D1FB471D100C1BC65 /* LOTAnimationView.h in Headers */,
A874744E204EC2ED00E5C62C /* LOTKeypath.h in Headers */,
8C53793E1FB471D100C1BC65 /* UIColor+Expanded.h in Headers */,
1401C9DF21613A7200D8B5FE /* LOTBlockCallback.h in Headers */,
8C53793F1FB471D100C1BC65 /* LOTShapeFill.h in Headers */,
8C5379401FB471D100C1BC65 /* LOTTrimPathNode.h in Headers */,
8C5379411FB471D100C1BC65 /* LOTPolystarAnimator.h in Headers */,
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8C53794B1FB471D100C1BC65 /* LOTKeyframe.h in Headers */,
8C53794C1FB471D100C1BC65 /* Lottie.h in Headers */,
8C53794D1FB471D100C1BC65 /* LOTShapeGroup.h in Headers */,
1401C9DE21613A6C00D8B5FE /* LOTValueDelegate.h in Headers */,
8C53794E1FB471D100C1BC65 /* LOTCircleAnimator.h in Headers */,
8C53794F1FB471D100C1BC65 /* LOTShapeTrimPath.h in Headers */,
8C5379501FB471D100C1BC65 /* LOTStrokeRenderer.h in Headers */,
8C5379511FB471D100C1BC65 /* LOTRenderGroup.h in Headers */,
8C5379521FB471D100C1BC65 /* LOTAssetGroup.h in Headers */,
8C5379531FB471D100C1BC65 /* LOTLayerGroup.h in Headers */,
8C5379541FB471D100C1BC65 /* LOTShapeRectangle.h in Headers */,
1401C9E121613A9C00D8B5FE /* LOTValueCallback.h in Headers */,
1401C9E021613A9700D8B5FE /* LOTInterpolatorCallback.h in Headers */,
8C5379551FB471D100C1BC65 /* LOTPolygonAnimator.h in Headers */,
8C5379561FB471D100C1BC65 /* LOTShapeStroke.h in Headers */,
8C5379571FB471D100C1BC65 /* LOTValueInterpolator.h in Headers */,
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