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  • My entire repository for the full-stack web development course I took Including JavaScript and Ruby along with various frameworks for both

    HTML Updated Jan 19, 2023
  • Building a RTS game using UE4 as a simple prototype for future RTS endeavors.

    C++ 4 2 GNU General Public License v3.0 Updated Jul 4, 2021
  • Using Tom Looman's Udemy Class, I will create a multiplayer Co-op shooter similar to the Gears of War: Horde Mode

    C++ 1 1 Updated Feb 22, 2021
  • Using the Puzzle Platforms game, that desperately needed a menu, I decided to build a modular Menu System using C++ to drive the UMG

    C++ 4 3 Updated Feb 22, 2021
  • HashMapForC Public

    Creating a hash map in c

    C 1 1 Updated Jan 12, 2021
  • mern Public template

    Forked from amazingandyyy/mern

    🌐 MERN stack 2.0 - MongoDB, Express, React/Redux, Node

    JavaScript MIT License Updated Apr 10, 2020
  • Hazel Public

    Forked from TheCherno/Hazel

    Hazel Engine

    C++ Apache License 2.0 Updated Feb 5, 2020
  • I wanted to create procedural planets with my current knowledge of voxels and procedural terrain.

    C# Updated Jan 23, 2020
  • I wanted to use my knowledge of procedural and a udemy tutorial to create realistic looking procedural landscapes.

    C# Updated Jan 19, 2020
  • I was intrigued by how easy Unity makes it to create your own buttons and editor scripts so I decide to look up some tutorials on how to make some useful Editor tools.

    C# 1 1 Updated Jan 18, 2020
  • I am using the PuzzlePlatforms and the CppMenuSystem that I have already built to create a fully functioning multiplayer game hooked up through steam.

    C++ 1 Updated Jan 18, 2020
  • Advance C++ class repository

    C MIT License Updated Aug 19, 2019
  • N_Queens Public

    I needed to learn recursive backtracking for my Fillit project @ 42, so I thought what better way to learn than to attempt the n_queens problem.

    C Updated Jul 6, 2019
  • 42-Piscine Public

    Starting a month long intensive course on C to apply for 42 Silicon Valley. (I did get in)

    C 17 4 Updated Jul 6, 2019
  • Messing around with redux-react components and building a basic framework for an app

    JavaScript Updated Jul 6, 2019
  • Taking a beginner python class for Cogswell College

    Python MIT License Updated Jun 11, 2019
  • Simple resume template in reactjs

    CSS MIT License Updated Jun 5, 2019
  • A concept for a game engine that I would eventually like to complete and update with the most current technologies.

    C MIT License Updated May 31, 2019
  • Creating an OpenGL and C++ game rendered.

    HTML GNU General Public License v3.0 Updated May 20, 2019
  • Building Flappy Birds in Unity

    C# 1 Updated May 2, 2019
  • My project folder for my cpp class that I am taking through Cogswell College

    C++ GNU General Public License v3.0 Updated Apr 30, 2019
  • website Public

    Forked from jordanpapaleo/website

    The public website for the High Fives Foundation

    JavaScript MIT License Updated Jun 30, 2018
  • I wanted to learn how to program voxel worlds... So i took a course on Udemy https://www.udemy.com/unityminecraft/learn/v4/overview. I will also be expanding upon this further.

    C# Updated Jun 29, 2018
  • I have always been very facinated by procedural content in games and I wanted to see if I could make realistic looking landmasses purely from code.

    ASP Updated Jun 11, 2018
  • A simple Multiplayer Car Racing Game built from the C++ vehicle template. This project is to teach me how to synchronize player states between the whole server so no one has an advantage.

    C++ 3 Updated Apr 30, 2018
  • Using what I learned from my last genetic algorithms project. I decided to see how far I could take Genetic Algorithms with as few parameter's as possible. I made a bot that learns to run in the fu…

    C# Updated Mar 28, 2018
  • I was doing some more research on Machine Learning and realized that most ML algorithms are based on genetics. I decided to attempt to recreate a real-world scenario with a genetic algorithm

    C# Updated Mar 24, 2018
  • I was curious about how Neural Nets worked and decided to learn to build a basic Neural Net that evolved over time through learning.

    C# Updated Mar 12, 2018
  • I was curios about Real-Time Machine Learning and saw that Unity had a great platform for connecting ML, TensorFlow, and the Game Engine. So, I decided to see what I could accomplish using their ex…

    Updated Mar 3, 2018
  • A simple C++ multiplayer game focused on solving puzzles using floating platforms.

    C++ 4 Updated Feb 4, 2018