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Update README.md
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leo4048111 committed Nov 3, 2023
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+ [BlackBone Static Library](https://github.com/DarthTon/Blackbone), build the project into `BlackBone.lib`(Release build) and `BlackBone-d.lib`(Debug build)
+ Put both .lib files under `$(ProjectDir)\dependency\blackbone\Lib`
## How this injector works?
+ This injector uses blackbone::Process::mmap().MapImage(which is a widely used manual map implementation) to map dll into target process memory. For safety concerns, you can also optionally choose to patch vac3_bypass.hpp(which is another dll dumped to bytecode) into steam before injecting your own dll. This vac3_bypass will disable any steam verification routines so your module stays undetected when game runs.
+ This injector uses `blackbone::Process::mmap().MapImage`(which is a widely used manual map implementation) to map dll into target process memory.
+ For safety concerns, you can also optionally choose to patch vac3_bypass.hpp(which is another dll dumped to bytecode) into steam before injecting your own dll. This vac3_bypass will disable any steam verification routines so your module stays undetected when game runs.
## How to use?
+ Click `Patch VAC3`, then steam will close then automatically open.
+ Put all .dll files in `dlls` folder(automatically created).
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