Stars
A web-based tool to view, edit, format, repair, query, transform, and validate JSON
A super lightweight router (1.0K) with middleware support and ZERO dependencies for Cloudflare Workers.
OpenSCAD Web Playground
Simplified virtualization using @tanstack/virtual.
Basic React project on TypeScript and SCSS with Stylelint+ESLint, Jest and worked tree-shaking
Unofficial Implementation of Animate Anyone by Novita AI
A Generalizable World Model for Autonomous Driving
A collection of modular datasets generated by GPT-4, General-Instruct - Roleplay-Instruct - Code-Instruct - and Toolformer
Quill is a modern WYSIWYG editor built for compatibility and extensibility
MinHash, LSH, LSH Forest, Weighted MinHash, HyperLogLog, HyperLogLog++, LSH Ensemble and HNSW
State-of-the-art Machine Learning for the web. Run 🤗 Transformers directly in your browser, with no need for a server!
Lightweight WASM Postgres with real-time, reactive bindings.
An automatic updated list of free SOCKS4, SOCKS5, HTTP & HTTPS proxies in JSON, TXT, CSV, XML & YAML format. Proxies are online at the time of testing & updated every hour. Geolocation & detection …
fabric is an open-source framework for augmenting humans using AI. It provides a modular framework for solving specific problems using a crowdsourced set of AI prompts that can be used anywhere.
Compiler for an x86 Assembly language abstracting over NASM
Beautifully designed components that you can copy and paste into your apps. Accessible. Customizable. Open Source.
Open-source vector similarity search for Postgres
User-friendly WebUI for LLMs (Formerly Ollama WebUI)
Unofficial Implementation of Animate Anyone
[CVPR 2024] An End-to-End Tile-Based Framework for High-Resolution Monocular Metric Depth Estimation
Code and Model for VAST: A Vision-Audio-Subtitle-Text Omni-Modality Foundation Model and Dataset
TerrainMagic brings a set of tools that makes it easier to create & modify landscapes in Unreal Engine.
🦜🔗 Build context-aware reasoning applications 🦜🔗
CLIP inference in plain C/C++ with no extra dependencies
Infinite Photorealistic Worlds using Procedural Generation