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Tiled map editor #142

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Sep 17, 2015
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -426,6 +426,7 @@ A selection of major game studios, publishers, etc. using GitHub:
* [Starling](https://github.com/Gamua/Starling-Framework) - ActionScript 3 library that mimics the conventional Flash display tree architecture, can be deployed to mobile devices (iOS, Android), the desktop (Windows, OS X), and to the browser (via the Flash plugin).
* [Tesseract](https://github.com/lsalzman/tesseract) - Make mapping more fun by using modern dynamic rendering techniques, sothat you can get instant feedback on lighting changes, not just geometry.
* [three.js](https://github.com/mrdoob/three.js) - JavaScript 3D library used in many browser games.
* [tiled](https://github.com/bjorn/tiled) - Tiled is a general purpose tile map editor. It is meant to be used for editing maps of any tile-based game, be it an RPG, a platformer or a Breakout clone.
* [Torque 2D](https://github.com/GarageGames/Torque2D) - MIT Licensed version of Torque 2D from GarageGames.
* [Torque 3D](https://github.com/GarageGames/Torque3D) - MIT Licensed version of Torque 3D from GarageGames.
* [Turbulenz Engine](https://github.com/turbulenz/turbulenz_engine) - HTML5 game engine and server-side APIs available in JavaScript and TypeScript for building and distributing 2D and 3D games.
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