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Fontainebleau demo

C# 1,090 269 Updated Aug 21, 2024

Tool that allows switching different baked lightmap sets on a unity scene at runtime.

C# 663 88 Updated Aug 17, 2024

GPU Driven Particles Rendeing using Unity's SRP

C# 80 18 Updated Feb 19, 2020

Tools for generating SDF from textures in Unreal Engine

58 9 Updated Mar 2, 2024

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 7,612 2,174 Updated Aug 21, 2024

Specification and reference implementation for the OpenPBR Surface shading model

CSS 418 18 Updated Aug 16, 2024

The Ultimate Solution for Cinematic Toon Rendering in UE5

Python 451 55 Updated Aug 19, 2024

An archive of all shown scripts and shaders in https://halisavakis.com

ShaderLab 3 Updated Dec 15, 2020

Support code and exercises for my 2D Shader Development: Procedural Texture Manipulation book

ShaderLab 5 1 Updated Sep 27, 2019

🧶 An example of knitwear shader in URP.

ShaderLab 1 Updated Nov 3, 2021

Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)

C# 190 35 Updated Mar 23, 2022

Height fog implementation for Unity. Work in progress

HLSL 1 Updated Jan 31, 2021

🔮 An example of iridescence shader in URP.

C# 4 Updated Mar 24, 2022

Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

C# 423 24 Updated Jul 6, 2024

Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

HLSL 528 61 Updated Apr 6, 2023

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

ShaderLab 747 124 Updated Dec 9, 2020

An utility to tweak matcaps, with realtime visual feedback.

JavaScript 75 5 Updated Jun 6, 2022

PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.

C++ 4,871 687 Updated Aug 22, 2024

A testbed project for testing the URP features

119 17 Updated Oct 11, 2023
GLSL 36 9 Updated Sep 17, 2021
Rust 135 9 Updated Aug 21, 2022

A refreshingly simple data-driven game engine built in Rust

Rust 34,773 3,397 Updated Aug 21, 2024

An example showing how to write a Unity native plugin in Rust

Shell 139 15 Updated Jan 26, 2022

Substance Painter Megascan Link plugins

Python 66 6 Updated Feb 11, 2022
C++ 63 8 Updated May 2, 2018

DXR based raytraced hard shadow for Unity

C++ 246 39 Updated Apr 22, 2021

Lightweight Physically-Based Renderer designed for ease of use and fast prototyping

C++ 102 7 Updated Mar 23, 2023
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