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A first person multiplayer shooter example project in Unity
A package for synchronizing meshes/models editing in DCC tools into Unity in real time.
Object instancing/particle animation system for Unity
✏️ Collection of ShaderGraph examples for Unity.
Tool that allows switching different baked lightmap sets on a unity scene at runtime.
Madumpa's URP Stylized Lit Shader Repository
Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.
Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)
C#/.NET DirectX11 based graphics framework for rapid visual effects and algorithms prototyping
Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG
A set of Unity3d scripts to enable simple mesh creation from 2d textures in the editor.
GPU Driven Particles Rendeing using Unity's SRP
This repository is old and deprecated. Use KinoMotion instead ->
Unity: "Lucy" from The Stanford 3D Scanning Repository
A C# implementation of the color temperature curve function.
Unique Shadow in Lightweight Pipeline
Editor utility for unity to help check resources in the current scene (including active textures, their sizes, materials, meshes and which objects are using them)
🔮 An example of iridescence shader in URP.