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always loved a shader
- LDN
- lewissaunders.com
Stars
For scientific volumetric data visualization in Blender.
The mdbook source of a free online book on the theory and algorithms of physics-based simulations. You are welcome to make contributions by submitting pull requests or directly contacting the authors.
Automated, smooth, N'th order derivatives of non-uniformly sampled time series data
Implements the SMPTE RIS OSVP camera metadata model
Python library for realistically degrading images.
three-dimensional chromatic aberration and bokeh like in real optics
A project based Houdini loader and package manager.
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
Collection of AI models into Nuke Cattery system
rafaelperez / ViTMatte-for-Nuke
Forked from hustvl/ViTMatte[Information Fusion] Boosting Image Matting with Pretrained Plain Vision Transformers
A BlinkScript Gizmo to create 3D/4D noise that can be used as fog.
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
rafaelperez / RIFE-for-Nuke
Forked from hzwer/ECCV2022-RIFEECCV2022 - Real-Time Intermediate Flow Estimation for Video Frame Interpolation
Robust Video Matting For Nuke
vinavfx / Intrinsic-for-Nuke
Forked from compphoto/IntrinsicIntrinsic Image Decomposition for Nuke
Ready to use Docker images to build Nuke plugins for Linux, MacOS and Windows.
Poke (pronounced poh-keh) is a Polarization Ray Tracing and Gaussian Beamlet module for Python
Import shaders end environments in Blender from a single URL
physical optics: integrated modeling, phase retrieval, segmented systems, polynomials and fitting, sequential raytracing...
A C++ library for image painting and editing workflows which make use of deep learning.
Important concepts in numerical linear algebra and related areas
Krita plugin which adds selection tools to mask objects with a single click, or by drawing a bounding box.