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Character Data #8

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laqieer opened this issue Dec 9, 2020 · 1 comment
Closed

Character Data #8

laqieer opened this issue Dec 9, 2020 · 1 comment
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enhancement New feature or request
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laqieer commented Dec 9, 2020

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@laqieer laqieer added the enhancement New feature or request label Dec 9, 2020
@laqieer laqieer self-assigned this Dec 9, 2020
@laqieer laqieer added this to To do in Data via automation Dec 9, 2020
laqieer added a commit that referenced this issue Dec 9, 2020
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laqieer commented Jul 14, 2021

一些说明

  • 手游里人物只有HP、攻击、速度、守备、魔防这几项能力值,技术、幸运和体格没有,这3项的基础值和成长率使用职业数据,其他几项(HP、攻击、速度、守备、魔防)依然使用人物数据
  • 战斗动画使用人物指定战斗动画直接和人物绑定,且低级职业和高级职业战斗动画相同
  • 人物实际的职业在章节事件里指定,人物数据里设定的职业只用于支援界面

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