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Base: Add test page for canvas gradients
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MacDue authored and awesomekling committed Jan 22, 2023
1 parent 27a3e11 commit 9b35e3d
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138 changes: 138 additions & 0 deletions Base/res/html/misc/canvas-gradients.html
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<h1>Canvas Gradients</h1>
<h2>Radial Gradients</h2>
<em>MDN example</em><br>
<canvas id="mdnRadial" width="200" height="200"></canvas>
<h3>Interactive Radial Gradients (mouse over)</h3>
<hr>
<em>A radial gradient</em><br>
<canvas id="radialHell1" width="400" height="300"></canvas>
<br>
<hr>
<em>An inverted radial gradient (start circle larger than end circle)</em><br>
<canvas id="radialHell2" width="400" height="300"></canvas>

<h2>Conic Gradients</h2>
<canvas id="conic" width="200" height="200"></canvas>
<h2>Linear Gradients</h2>
<em>This time in a path to spice things up!</em><br>
<canvas id="linear" width="200" height="200"></canvas>

<script>
{
// MDN radial gradient example
const canvas = document.getElementById("mdnRadial");
const ctx = canvas.getContext("2d");

const gradient = ctx.createRadialGradient(110, 90, 30, 100, 100, 70);

gradient.addColorStop(0, "pink");
gradient.addColorStop(0.9, "white");
gradient.addColorStop(1, "green");

ctx.fillStyle = gradient;
ctx.fillRect(20, 20, 160, 160);
}
</script>

<script>
// Interactive radial gradients... The MacDue debugging experience live!

const makeMouseDemo = (canvasId, body) => {
const canvas = document.getElementById(canvasId);
const ctx = canvas.getContext("2d");
const mouse = { x: 0, y: 0 };
let lastMouse = mouse;
const mouseEvent = (e) => { mouse.x = e.offsetX; mouse.y = e.offsetY }
canvas.addEventListener("mousemove", mouseEvent);
body(canvas, ctx, canvas.width/2, canvas.height/2);
const loop = () => {
if (mouse.x != lastMouse.x || mouse.y != lastMouse.y)
body(canvas, ctx, mouse.x, mouse.y);
lastMouse = { ...mouse };
requestAnimationFrame(loop);
};
requestAnimationFrame(loop);
}

makeMouseDemo("radialHell1", (canvas, ctx, mX, mY) => {
var grd = ctx.createRadialGradient(mX, mY, 10, canvas.width/2, canvas.height/2, 100);
grd.addColorStop(0, "red");
grd.addColorStop(0.4, "purple");
grd.addColorStop(1, "cyan");
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = grd;
ctx.fillRect(0, 0, canvas.width, canvas.height);
})

makeMouseDemo("radialHell2", (canvas, ctx, mX, mY) => {
var grd = ctx.createRadialGradient(mX, mY, 100, canvas.width/2, canvas.height/2, 10);
grd.addColorStop(0, "pink");
grd.addColorStop(0.6, "blue");
grd.addColorStop(1, "orange");
ctx.clearRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = grd;
ctx.fillRect(0, 0, canvas.width, canvas.height);
})
</script>
<script>
{
const canvas = document.getElementById("conic");
const ctx = canvas.getContext("2d");

const gradient = ctx.createConicGradient(0, 100, 100);

gradient.addColorStop(0, "red");
gradient.addColorStop(0.25, "orange");
gradient.addColorStop(0.5, "yellow");
gradient.addColorStop(0.75, "green");
gradient.addColorStop(1, "blue");

ctx.fillStyle = gradient;
ctx.fillRect(20, 20, 200, 200);
}
</script>
<script>
{
const canvas = document.getElementById("linear");
const ctx = canvas.getContext("2d");

const gradient = ctx.createLinearGradient(20, 20, 220, 120);
ctx.createLinearGradient(0,0,200,50);
gradient.addColorStop(0,"red");
gradient.addColorStop(0.15,"yellow");
gradient.addColorStop(0.3,"green");
gradient.addColorStop(0.45,"aqua");
gradient.addColorStop(0.6,"blue");
gradient.addColorStop(0.7,"fuchsia");
gradient.addColorStop(1,"red");

ctx.fillStyle = gradient;

const starPath = (cx, cy, spikes, outerRadius, innerRadius) => {
let x = cx;
let y = cy;
let rot = Math.PI / 2 * 3;
const step = Math.PI / spikes;

ctx.beginPath();
ctx.moveTo(cx, cy - outerRadius)
for (i = 0; i < spikes; i++) {
x = cx + Math.cos(rot) * outerRadius;
y = cy + Math.sin(rot) * outerRadius;
ctx.lineTo(x, y)
rot += step

x = cx + Math.cos(rot) * innerRadius;
y = cy + Math.sin(rot) * innerRadius;
ctx.lineTo(x, y)
rot += step
}
ctx.lineTo(cx, cy - outerRadius);
ctx.closePath();
}

starPath(canvas.width/2,canvas.height/2,5,100,60);
ctx.fill();
}
</script>
1 change: 1 addition & 0 deletions Base/res/html/misc/welcome.html
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Expand Up @@ -185,6 +185,7 @@ <h2>JavaScript/Wasm</h2>
<li><a href="exceptions.html">Exceptions</a></li>
<li><h3>Canvas</h3></li>
<li><a href="canvas.html">canvas 2D test</a></li>
<li><a href="canvas-gradients.html">canvas gradients!</a></li>
<li><a href="canvas-rotate.html">canvas rotate()</a></li>
<li><a href="canvas-path-rect.html">canvas path rect test</a></li>
<li><a href="canvas-path-quadratic-curve.html">canvas path quadratic curve test</a></li>
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