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Gil Barbosa Reis
gilzoide
Game Developer and Software Engineer passionate about Music, Education, User Experience (UX) and Developer Experience (DX).
Brazil
PathPlanning
It's all about path planning/finding (2D, 3D, grid-based, any-angle, multi-agent and many more)
Bayu Satiyo ✨
kiraio-moe
🎲 Unity | .NET | 💻 Front-End | 🎨 Graphic Design | 🛠️ Reverse Engineering | 🎮 Gamer (Waifu Hunter 😋) | 🎧 EDM enjoyer.
@ailidev / @bungaku-moe Brebes Regency, Central Java, Indonesia
zizhou
Huangzizhou
A PhD student in Computer Graphics, interested in simulations and optimizations.
New York University
DaiZiLing
Author of RA2 Yuri's Revenge mod HimeLab //
Mechanical Engineering Student //
Amateur Programmer //
Junior Talking Artist //
杰克有茶
jackutea
GameDesigner / GameDeveloper
@GameArki / @1poss / @LingLanguage / @JackGuiding Xiamen, China
David Matos
frostbone25
Hi! I am an enthusiastic and self-motivated individual with a passion for programming, design, and story. I am currently working as an XR Software Engineer!
Xiexe
Xiexe
HLSL / HTML5 / C# / JavaScript Developer,
3D Artist/Animator.
Probably considered a Technical Artist.
XSOverlay / VRChat
ColinLeung-NiloCat
ColinLeung-NiloCat
TechnicalArtist.
Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
James Yeung
ElderJames
No need to be adored. No need to wait for a torch.
@ant-design-blazor Shanghai
Ray Tracing in One Weekend
RayTracing
Resources for The Ray Tracing in One Weekend Book Series
Jérôme Leclercq
SirLynix
Engine / 3D developer.
Online developer at Gameloft.
Teaches C++ and game networking to crying students.
Dreams of pointer arithmetic at night
Gameloft Paris France
Ciro Continisio
ciro-unity
Head of Creator Advocacy for Games @ Unity Technologies
Unity Technologies Copenhagen, Denmark
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