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Robust Speech Recognition via Large-Scale Weak Supervision
Universal MCT wrapper script for all Windows 10/11 versions from 1507 to 21H2!
A cheatsheet of modern C++ language and library features.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Simple, fast, accurate single-header microbenchmarking functionality for C++11/14/17/20
BS::thread_pool: a fast, lightweight, and easy-to-use C++17 thread pool library
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
Capture and analyze the high-level performance characteristics of graphics applications on Windows.
📦 🐳 0-dependency Container-based Package Manager using SAT solver and QLearning
Open Source codebase of the game Overgrowth by Wolfire Games LLC
Deskreen turns any device with a web browser into a secondary screen for your computer. ⭐️ Star to support our work!
A Vulkan game engine with a focus on data oriented design
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
AnKi 3D Engine - Vulkan backend, modern renderer, scripting, physics and more
A simple, cross-platform wrapper over TCP/IP sockets.
An automatically updated mirror of the Irrlicht SVN repository on sourceforge
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
A Curated List of Multiplayer Game Network Programming Resources
Ogitor SceneBuilder, the WYSIWYG scene editing environment for OGRE
aka ogre v2 - scene-oriented, flexible 3D C++ engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
scene-oriented, flexible 3D engine (C++, Python, C#, Java)