Tags: kurtome/leap
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> Note: This release has breaking changes. - **FIX**: world loading order bug ([#53](#53)). ([2711d39](2711d39)) - **FEAT**: adding more options to has_animation_group ([#54](#54)). ([6be5eba](6be5eba)) - **FEAT**: adding constructor params to PhysicalBehavior ([#51](#51)). ([8715700](8715700)) - **BREAKING** **FEAT**: Refactor everything to use behaviors, and simplify base classes ([#52](#52)). ([b5eef12](b5eef12))
> Note: This release has breaking changes. - **FIX**: wasAlive now happens after children update ([#49](#49)). ([85180b1](85180b1)) - **FEAT**: adding prevPosition to physical entity ([#48](#48)). ([14077a4](14077a4)) - **BREAKING** **FIX**: moving some entity logic to updateAfter ([#50](#50)). ([bd3aa33](bd3aa33))
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