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[ICLR 2023] DiffMimic: Efficient Motion Mimicking with Differentiable Physics https://arxiv.org/abs/2304.03274
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
Open source recreation of Daggerfall in the Unity engine
Mortal Kombat GRA files parser. More details at http:https://blog.rewolf.pl/blog/?p=1837
Dagor Engine and Tools source code from Gaijin Games KFT
My recreation of CS2's responsive smoke grenades in Unity
"Fabother World" an interpreter for Another World (Out of this world).
Overlay for running GPU shaders on top of Windows desktop
Webbased image editor, modeled after the legendary Deluxe Paint with a focus on retro Amiga file formats: read and write Amiga icon files and IFF ILBM images
Webbased old-school Amiga music tracker in plain old javascript - Plays and edits Amiga Mod files and FastTracker XM files
Video Duplicate Finder - Crossplatform
Official issue tracker and download location for Icaros Shell Extensions
HTML fluid simulation using Emscripten, C++, cmake.
K810FnLock lets you set the Fn Lock on the Logitech K810 Keyboard.
python library to load and represent data structures from the 1994 horror game Ecstatica
Free in the Dark, a Alone in the Dark engine reimplementation.
A Mario Kart 64 disassembly, brought to you by a bunch of clever folks.
A decompilation of Goldeneye 007 brought to you by a bunch of clever folks. (MIRROR of https://gitlab.com/kholdfuzion/goldeneye_src)
A decompilation of Banjo Kazooie. (MIRROR of https://gitlab.com/banjo.decomp/banjo-kazooie)
Full disassembly of Mega Man 3 (NES)
Full disassembly of Mega Man 4 (NES)