Starred repositories
draw arrow, circle, and arc in Unity, using Gizmos or LineRenderer
Library for screen transitions, transition animations, transition history stacking, and screen lifecycle management in Unity's uGUI.
My Unity post processing pipeline and shaders
Unity Gradient Texture generator
Work-in-progress tool to reverse unity's IL2CPP toolchain.
RTS game example based on Entity Component System
zhangjiequan / AssetStudio
Forked from Perfare/AssetStudioAssetStudio - Based on the archived Perfare's AssetStudio, I continue Perfare's work to keep AssetStudio up-to-date, with support for new Unity versions and additional improvements.
Unity Image Effect that replicates retro ASCII rendering seen in games such as Rogue and Dwarf Fortress
🌈 A tool to import a .vox file for Unity's GameObject and Prefab
《Hello 算法》:动画图解、一键运行的数据结构与算法教程。支持 Python, Java, C++, C, C#, JS, Go, Swift, Rust, Ruby, Kotlin, TS, Dart 代码。简体版和繁体版同步更新,English version ongoing
A smooth and intuitive way to work with sprite sheets in Unity.
Small example of transform-based movement for spaceship in Unity.
Heightmap rendering using gl_VertexID magic
UltimateXR is a free, open source framework that facilitates the creation of VR applications.
Case-study project to replicate common mechanics in MMO and online games using Nakama server
RPG game based on planet conquer built in Unity engine.
Bitmap Drawing API extension methods for Unity 3D's Texture2D class
A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)
Implement basic AI behaviors effortlessly using this straightforward toolkit. It’s designed to handle object behaviors and interactions.