Stars
Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
A small networked game written as a first introduction to network programming
DreamUV - 3D viewport UV editing tools for Blender
Sly Cooper (PS2/PS3 games) modding tools & research
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in it…
📈 Polynomial Approximations using the Remez Algorithm
Zstandard - Fast real-time compression algorithm
get things from one computer to another, safely
Open source c++ skeletal animation library and toolset
A D3D11 application for experimenting with Spherical Gaussian lightmaps
a clean C library for processing UTF-8 Unicode data
📚 single header utf8 string functions for C and C++
💠 Single-file glTF 2.0 loader and writer written in C99
Mesh optimization library that makes meshes smaller and faster to render
Advanced DXTc texture compression and transcoding library
State of the art RDO BC1-7 GPU texture encoders
miniz: Single C source file zlib-replacement library, originally from code.google.com/p/miniz