This is a Unity example project that shows how to use Visual Effect Graph (VFX Graph) for geographical data visualization.
The data shown in this visualization is based on Gridded Population of the World (GPW) v4 provided from NASA. Please see the SEDAC page for further details.
In the example project, geographical data is contained in .geodata
custom
texture files. These files were generated from .geotiff
files using this
notebook. You can use Jupyter, Colaboratory or your own local
Python environment to run this script.