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Test project for the "specular occlusion from bent normal" feature in Unity HDRP

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BentNormalTest

image image

(left: without occlusion, right: specular occlusion enabled)

This is a test project for the "specular occlusion from bent normal" functionality that is available in Unity HDRP (High Definition Render Pipeline).

Acknowledgement

The material test ball model was made by OmegaRidly and licensed under a Creative Commons Attribution license (CC BY 4.0). Please see the following page for further details.

https://sketchfab.com/models/eccad8ecfbb9408e80321fbb96b36029

The statue model ("Maria") was scanned by Geoffrey Marchal and licensed under a Creative Commons Attribution license (CC BY 4.0). Please see the following page for further details.

https://sketchfab.com/models/7511b9190aa249a694084f5f4b43d920

The Sci-Fi car model and the church environment HDRI was made by Unity Technologies. Please see the following pages for further details.

https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351

https://assetstore.unity.com/packages/essentials/beta-projects/unity-hdri-pack-72511

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Test project for the "specular occlusion from bent normal" feature in Unity HDRP

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