IMPORTANT: This Project is not supported anymore !!! Link
Since months, I was looking for a good way to parse QRCodes (and generic barcode) in Unity. So, I was just trying to do something simple, readable, cross-platform and open source.
- Tested with Unity
5.3.x
,5.4.x
,5.5.x
,2017.3.x
- Tested on
PC
,Mac
,Android
,iOS
,WebGL
- Tested with the following barcode format:
- 1D :
Code 39
,Code 128
,ISBN
- 2D :
QR Code
,Aztec
,Data Matrix
- 1D :
This project is a Unity Project you can use directly.
Every part is separated and can be replaced or extended if needed
- Camera : use directly the API of unity to access the webcam (available on iOS, Android, Windows, Mac, Linux, ...)
- Parser : use zxing to extract the data https://zxingnet.codeplex.com/ (Apache 2)
- Scanner : use Camera & Parser and manage them in a unity context
And that's it, few C# files and a dll
Under license WTFPL (https://www.wtfpl.net/about/)