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Nathan Reed
Reedbeta
3D rendering at Adobe; formerly at 343, Sucker Punch, and NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd. He/him.
@adobe Seattle, WA
Aakash
AakashKT
PhD candidate @ IIIT Hyderabad ; Former Research Scientist Intern @ Meta Reality Labs Research, Pittsburgh
Earth
Anthony Williams
anthonywilliams
I am the author of C++ Concurrency in Action
Just Software Solutions Ltd Cornwall, UK
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Will Usher
Twinklebear
Scientific Visualization Engineer @luminarycloud
@luminarycloud Los Angeles, CA
Anushka Nair
tomboyanushka
Graphics & Systems.
Software Engineer on The Sims 4
Prev credits: Tony Hawk & Diablo II at Activision
Electronic Arts San Francisco, CA
Alain Galvan
alaingalvan
Driver Engineer @ AMD. Prev. Graphics Software Engineer @ Marmoset. Write a lot about 🔺 Computer Graphics, 🎨 Art & 🏗️ Software Engineering! Personal GitHub.
@AMD West Palm Beach, FL
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Roman (Sixshaman)
Sixshaman
I like computer graphics, making apps that make my life easier and Lights Out puzzle.
Krasnogorsk, Russia
Derrick G. Ramirez
dgramirez
My name is Derrick Ramirez. I am a game developer that specializes in Graphics Programming, and an IT Enthusiast.
Orlando, FL