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Merge pull request godotengine#5720 from Chaosus/shader_remove_shadow…
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…_attenuation
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Chaosus committed Mar 29, 2022
2 parents e396498 + 88a61d2 commit fa2cfb1
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2 changes: 0 additions & 2 deletions tutorials/shaders/shader_reference/spatial_shader.rst
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Expand Up @@ -405,8 +405,6 @@ If you want the lights to add together, add the light contribution to ``DIFFUSE_
+-----------------------------------+----------------------------------------------------+
| in float **ATTENUATION** | Attenuation based on distance or shadow. |
+-----------------------------------+----------------------------------------------------+
| in vec3 **SHADOW_ATTENUATION** | |
+-----------------------------------+----------------------------------------------------+
| in vec3 **ALBEDO** | Base albedo. |
+-----------------------------------+----------------------------------------------------+
| in vec3 **BACKLIGHT** | |
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